Introducing the NBA 2K League Combine

We’re excited to introduce the NBA 2K League Combine – the second phase of qualifying for the NBA 2K League. It will run from February 2 – February 21, 2018. All players who won 50 games during January’s NBA 2K League Qualifier will move on to the combine.

ELIGIBILITY

Participants must fit the following age requirement to participate in the combine:

The player (i) is or will be at least eighteen (18) years of age as of February 1st, 2018, and (ii) has graduated from high school (or, if the player did not graduate from high school, the class with which the player would have graduated had he graduated from high school has graduated).

ENTRY

Players who complete January’s NBA 2K League Qualifier will automatically see a new menu item, NBA 2K League Combine, in NBA 2K18 during February.

ONLINE APPLICATION

The Online Application will be made available during February. This means you only need your 50 wins to advance to the NBA 2K League Combine in February.

PLAYER POOL

The NBA 2K League has expanded the player pool from 85 to 102 to allow for roster flexibility. The combine will now identify the top 102 players and each of the 17 teams participating in the inaugural season will draft six players.

KEY DATES

There will be multiple playing windows available from February 2 – February 21, and all combine play must take place during these windows. Playing windows are distributed to suit the various regions of our global playing community.

Updated Combine playing windows (ET):

2/14 – 2am-8am (APAC) and 8pm-12am (NA)
2/15 – 2am-8am (APAC) and 1pm-7pm (EU)
2/16 – 2am-8am (APAC) and 1pm-1am (EU + NA)
2/17 – 8am-10pm (EU + APAC + NA)
2/18 – 2pm-8pm (EU + NA)
2/19 – 2am-8am (APAC)
2/20 – 2am-8am (APAC) and 1pm-7pm (EU)
2/21 – 2pm-12am (EU + NA)

APAC = Asia Pacific

NA = North America

EU = Europe

Playing windows are available for all players to participate at any time during the windows, however for optimal matchmaking, we recommend following the above guidance on what time to enter the playing windows from your respective regions.

REQUIREMENTS

Participants must play a minimum of 40 games using their primary position (PG/SG/SF/PF/C).

GAMEPLAY

Games will consist of four, 6-minute quarters, with standard Pro-Am rules. If a player fouls out, they will be replaced by a AI participant. There will be one position played per team (i.e. even roster composition using Point Guard, Shooting Guard, Small Forward, Power Forward and Center). Players will have five archetypes to choose from for each position, but must compete in only one position throughout the combine.  


ARCHETYPES

Players can choose the archetype* they play with for their selected position. The complete list of available archetypes is below:

Point Guard

Shot-Creating Slasher                   

Shot-Creating Sharpshooter        

Slashing Playmaker                        

Sharpshooting Playmaker            

Playmaking Shot Creator     
    

Shooting Guard    

Playmaking Slasher                        

Sharpshooting Defender              

Slashing Shot Creator                   

Sharpshooting Shot Creator        

Pure Sharpshooter    


Small Forward                     

Shot-Creating Slasher                   

Sharpshooting Shot Creator        

Pure Sharpshooter        

Slashing Defender                          

Sharpshooting Slasher     

Power Forward      

Slashing Rim Protector                 

Rebounding Athletic Finisher      

Slashing Post Scorer                      

Two-Way Rebounder                     

Sharpshooting Rim Protector     


Center

Post-Scoring Athletic Finisher     

Slashing Rebounder                       

Pure Rim Protector                        

Slashing Stretch Five                     

Rebounding Post Scorer               


*Archetype = preset skills and attributes.

TRACKING

There will not be a leaderboard, however participants will be able to view statistics and VOD highlights (video-on-demand) of their games throughout the combine.

ANALYSIS

During the combine, the NBA 2K League will measure high-level statistics such as points, rebounds and assists, as well as more in-depth statistics such as shot release time, pass to assist and block efficiency.

Following the combine, all player information will be evaluated and used to determine the top 102 players available for the draft.

WHAT’S NEXT?

The league will continue its analysis of game play and qualitative data in the weeks following the combine. Players in consideration for the draft pool will be contacted to complete additional steps.

Be sure to follow @NBA2KLeague on Twitter for future updates!